Showing posts with label personal. Show all posts
Showing posts with label personal. Show all posts

Wednesday, August 25, 2010

Back to School

Well, today is the first day of the new school year. It feels like things are looking up! My schedule is pretty good, I have an interview for a new job next week, and I got the Hellfrost gig! I just need to sign the contract and mail it to TAG, but after that I'll be working on the Hellfrost conversion project officially. I'm so excited about working for Triple Ace Games; I've admired their stuff for a long while now, and working for Wiggy Williams is going to be a real treat.

Wish me luck!

Thursday, August 19, 2010

Hellfrost

There's a rumor going around that Triple Ace Games is looking for a freelancer to convert their awesome Hellfrost setting to Paizo's Pathfinder RPG. Well, not so much a rumor as it is that Wiggy Williams, TAG's head dude, posted about it on the Paizo forums. I applied for the job, and Wiggy says that they'll be doing their determinations over the weekend. Wish me luck!

Friday, October 16, 2009

Personal Update and Project

Buying a house is hard, time-consuming work. Remind me not to do this again, assuming I want to have a writing career.

On the plus side, in two weeks I will be out of my cruddy apartment and in a large, pleasant house that has a room my wife has already set aside as a study and writing office. Hopefully, things will flow more easily once I have a dedicated writing space, instead of trying to sneak in a paragraph here or there while I'm having lunch on campus.

The Savage Worlds version of my book Ronin is still up in the air. I've been fiddling a bit with it, but High Moon hasn't given me the formal go-ahead yet. In the meantime, I've been amusing myself with a side project: a wuxia-style setting that isn't set in a thinly-veiled historical China.

I love me some Asian history (as you may have guessed, O readers of this blog), but I think it's almost a disservice to myself to become typecast as "that guy who does historical Asian RPGs." There are worse fates, goodness knows, but I want to write something that isn't just "Sengoku with magic" or "Three Kingdoms with magic." I would very much like to do for China history what Rokugan did for Japan: take all the best parts, and cool things from surrounding areas, and make something new out of it. A Chinese-inspired game rather than a Chinese-historical game.

I can't tell you too much about it yet, not even what system I'm writing it for, but I'm currently doing my research, writing chapter snippets while consulting with my battered copy of Tao Te Ching, casting some trigrams for inspiration, and looking at lots of art about pandas. ^_^ Hopefully, something interesting will come of it.